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AMD's latest Ryzen and Radeon game bundle is giving away free copies of Capcom's Onimusha: Way of the Sword

| Aug 27, 2026 11:33 PM CDT

Capcom's Onimusha: Way of the Sword is the studio's third major PC game release for 2026, following in the footsteps of the acclaimed Resident Evil Requiem and Pragmata. It's also the long-awaited return of a beloved franchise, with its reimagined supernatural samurai action built with the studio's impressive RE Engine. It launches next week, on September 4, 2026.

AMD's latest Ryzen and Radeon game bundle is giving away free copies of Capcom's Onimusha: Way of the Sword

And to celebrate the launch, Capcom has partnered with AMD, offering a free copy of the game with eligible AMD Ryzen and Radeon purchases. The latest AMD Gaming bundle is available now. It runs through September 26, with Onimusha: Way of the Sword's PC version built to take advantage of the latest Ryzen and Radeon hardware to deliver impressive visuals and action.

That said, the bundle looks to be limited to AMD's more premium offerings, as on the CPU side it's only available with X3D processors, specifically the AMD Ryzen 7 9800X3D, Ryzen 7 9850X3D, Ryzen 9 9900X3D, Ryzen 9 9950X3D, and flagship Ryzen 9 9950X3D2. Likewise, on the desktop Radeon GPU side, the bundle only applies to cards in the Radeon RX 9070 Series.

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Continue reading: AMD's latest Ryzen and Radeon game bundle is giving away free copies of Capcom's Onimusha: Way of the Sword (full post)

NVIDIA's NVHBM memory architecture promises 30% more bandwidth than HBM4E

| Aug 27, 2026 5:32 PM CDT

NVIDIA has announced NVHBM, a custom high-bandwidth memory architecture designed to push past the limits of standard HBM. Compared with HBM4E, NVIDIA says NVHBM can deliver up to 30% more memory bandwidth while cutting HBM power consumption by 15%. The biggest change comes from rethinking where the memory controller physically sits.

NVIDIA's NVHBM memory architecture promises 30% more bandwidth than HBM4E

In conventional designs, the memory controller lives on the compute die itself. NVHBM instead moves the controller directly into the 3D HBM stack's base die. This frees up to 25% more space on the XPU for additional compute. NVIDIA says the approach also shrinks the physical memory interface, cutting the PHY and support area by up to 67% compared to the JEDEC HBM4E standard. That, in turn, can free up to 80% more usable silicon across the overall layout.

These power savings could also make a difference at the data centre level. NVIDIA says that in a 1-gigawatt data centre running 2,000W XPUs, NVHBM's lower power consumption could create enough thermal and power headroom for up to 15,000 additional XPUs. NVIDIA also claims that the architectural changes can deliver roughly 30% more overall end-to-end performance per XPU.

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Continue reading: NVIDIA's NVHBM memory architecture promises 30% more bandwidth than HBM4E (full post)

NVIDIA's Q2 2027 financial report doesn't mention GeForce RTX or Gaming at all

| Aug 27, 2026 2:57 AM CDT

Back in May, NVIDIA changed how it structured its quarterly financial reports by removing the Gaming segment, which covers the company's desktop and laptop GeForce RTX hardware, along with semi-custom revenue from consoles like the Nintendo Switch 2 and services like GeForce NOW. Instead, it lumped Gaming revenue into a broader Edge Computing segment that also includes workstations, robotics, and automotive.

NVIDIA's Q2 2027 financial report doesn't mention GeForce RTX or Gaming at all

NVIDIA said the change "better reflects" its "current and future growth drivers," which makes sense since NVIDIA hardware is the go-to option for local AI, including for those who repurpose gaming cards like the GeForce RTX 5090 to run complex models. Of course, this timing coincides with some of the biggest price increases we've seen for GeForce RTX gaming GPUs, and the memory crisis is also leading to fewer cards available for purchase.

So, it's not outside of the realm of possibility that this change was also made to shield an expected decline in Gaming revenue. That said, with the company's latest Q2 2027 financial report now available, which confirms $89.0 billion in Data Center and $7.2 billion in Edge Computing revenue, there's no mention of GeForce RTX or Gaming at all. Not even DLSS gets a mention, even though it passed the impressive 1,000-game milestone and NVIDIA announced DLSS 4.5 Ray Reconstruction.

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Continue reading: NVIDIA's Q2 2027 financial report doesn't mention GeForce RTX or Gaming at all (full post)

Low-profile RX 9060 XT benchmarked, performs 7% worse than RX 9060 XT 16GB in 3DMark TimeSpy and Steel Nomad

| Aug 26, 2026 5:20 PM CDT

AMD quietly released a low-profile version of the RX 9060 XT late last year, but since its release, there has been little to no information on the card's performance, until now. ETA Prime grabbed an RX 9060 XT 16GB LP Vastarmor graphics card and benchmarked the card in several games. On average, the low-profile card was 7% slower on average than its full-fat 16GB counterpart.

Low-profile RX 9060 XT benchmarked, performs 7% worse than RX 9060 XT 16GB in 3DMark TimeSpy and Steel Nomad

In 3DMark Steel Nomad and Time Spy, the RX 9060 XT LP was 6% slower in Steel Nomad and 8% slower in Time Spy compared to the vanilla RX 9060 XT 16GB. In Time Spy, the RX 9060 XT LP achieved 3,583 points in Steel Nomad and 15,057 points in Time Spy. The RX 9060 XT 16GB achieved 3,820 points in Steel Nomad and 16,333 points in Time Spy.

In games, the RX 9060 XT LP reportedly achieved around 88 FPS at 1440p ultra settings in Forza Horizon 6, 76 FPS in Cyberpunk 2077 at 1440p ultra settings, 70 FPS in Horizon Zero Dawn Remastered at 1440p very high settings, 105 FPS in Doom: The Dark Ages at 1440p ultra settings with FSR in Quality mode, and 58 FPS in Crimson Desert at 1440p ultra settings.

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Continue reading: Low-profile RX 9060 XT benchmarked, performs 7% worse than RX 9060 XT 16GB in 3DMark TimeSpy and Steel Nomad (full post)

ASUS cancels buyer's 20th Anniversary Bundle pre-order despite paying $10,350 already, wants even more money

| Aug 26, 2026 1:45 PM CDT

A Redditor says they placed a preorder for ASUS's ROG 20th Anniversary Bundle on day one, paid $10,349.96, and never got the hardware. ASUS generated shipping tracking around the expected August 7 delivery date, then canceled it the next day and sent the package back without explanation.

ASUS cancels buyer's 20th Anniversary Bundle pre-order despite paying $10,350 already, wants even more money

After several rounds of contacting support, the customer learned the package had been sent back to ASUS rather than being delivered. Reordering the same four components now costs $10,849.96, exactly $500 more than before. So ASUS canceled the buyer's pre-paid order and took the package back, only over $500.

The bundle includes the ROG Crosshair X870E motherboard, ROG Ryujin 360 liquid cooler, ROG Thor 3000W Titanium III power supply, and the ROG Astral RTX 5090 graphics card, all in matching 20th Anniversary trim. We covered the launch of the full ROG Edition 20 lineup when ASUS first brought it to the US as a hard bundle rather than as separate purchases.

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Continue reading: ASUS cancels buyer's 20th Anniversary Bundle pre-order despite paying $10,350 already, wants even more money (full post)

GeForce Game Ready driver 616.56 has been released with Star Wars Zero Company and Hell Let Loose: Vietnam support

| Aug 26, 2026 12:45 PM CDT

Hot off the heels of Gamescom, NVIDIA has released a new Game Ready driver, featuring support for Star Wars Zero Company, Hell Let Loose: Vietnam, and Resonance: A Plague Tale Legacy. NVIDIA announced the update today in a blog post, version 616.56, that also features 7 fixed gaming bugs for gaming and non-gaming-related issues.

GeForce Game Ready driver 616.56 has been released with Star Wars Zero Company and Hell Let Loose: Vietnam support

DOOM: The Dark Ages and Indiana Jones and the Great Circle received a fix for a problem where both games' frame rates may exceed V-Sync when using DLSS Frame Generation on its 3x setting or higher. A Texture flickering bug was fixed in Outer Worlds that specifically occurs after updating from R595 to R610 drivers (likely without clean installing drivers).

For non-gaming-related fixes, NVIDIA fixed an issue with ASUS' Armory Crate where the app's "GameVisual" color profiles were not getting applied when using R590 drivers. Chief Architect received a driver crash fix on RTX 40 series GPUs using driver 610.47, and Claude Desktop received a fix for incorrectly being identified as a 3D app in the GPU driver. Tycho Tracker received a fix for being unable to create individual OpenCL buffers greater than 2GB, and finally, driver 616.56 fixes an issue where driver crashes can occur with 32-bit DirectX 12 apps.

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Continue reading: GeForce Game Ready driver 616.56 has been released with Star Wars Zero Company and Hell Let Loose: Vietnam support (full post)

Resizable BAR controls coming to the NVIDIA App with upcoming GeForce Game Ready driver

| Aug 25, 2026 5:30 PM CDT

NVIDIA is preparing to introduce official Resizable BAR controls in the NVIDIA App for the first time, enabling NVIDIA GPU owners to switch the feature on or off manually per game. Jacob Freeman announced the update on X, revealing that Resizable BAR manipulation will arrive with the next upcoming GeForce Game Ready driver update. That said, the feature is already available in the NVIDIA App 11.0.9.239 beta, but apparently the next Game Ready driver will be required to use the feature.

Resizable BAR controls coming to the NVIDIA App with upcoming GeForce Game Ready driver

As previously mentioned, this is the first time NVIDIA has given Resizable BAR controls to its users in an official capacity. Previously, if you wanted to switch Resizable BAR on or off, you needed to use third-party software to mod the NVIDIA driver to run a particular game with the feature on or off.

The performance implications of having this feature readily available for users to tweak in the NVIDIA App won't be known for a while until people start using it. NVIDIA already switches Resizable BAR on or off with games it already supports through its drivers, making it unnecessary to switch Resizable BAR to anything but its default state for games that NVIDIA has already optimized with its drivers. Where tweaking Resizable BAR manually will likely become handy is with new game releases where NVIDIA has not had a chance to optimize the game, and for older and smaller titles that never got game-ready driver support.

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Continue reading: Resizable BAR controls coming to the NVIDIA App with upcoming GeForce Game Ready driver (full post)

NVIDIA GeForce RTX 5060 spotted with larger GB205 die in third-party model

| Aug 25, 2026 4:40 PM CDT

The RTX 5060's official spec sheet lists a GB206 die, but ASUS just shipped a card that uses a larger one. A review of the ASUS DUAL GeForce RTX 5060 OC D7 8GB by Korean outlet Quasar Zone found a GB205-200-KB-A1 die inside, the same silicon that powers the RTX 5070 and a few mobile Blackwell parts.

NVIDIA GeForce RTX 5060 spotted with larger GB205 die in third-party model

This isn't the first time it's happened. We previously covered MSI doing the same thing back in July with its "V1" RTX 5060 cards, and Yeston and Maxsun followed with their own GB205-based versions shortly after. ASUS is just the latest board partner to get noticed doing it.

The reason comes down to binning. NVIDIA makes far more GB205 dies than it needs for RTX 5070 cards, and some of those chips don't hit the parametric targets required for a 5070, whether that's CUDA core count, ROP count, or TMU count. Rather than scrap them, NVIDIA cuts them down to RTX 5060 specs: 3,840 CUDA cores, 120 TMUs, 48 ROPs, and 8GB of GDDR7 on a 128-bit bus. On paper, that matches the standard GB206-based RTX 5060 exactly.

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Continue reading: NVIDIA GeForce RTX 5060 spotted with larger GB205 die in third-party model (full post)

Intel 'Crescent Island' GPUs set to have up to 480 GB LPDDR5X memory with 32 Xe3P cores

| Aug 25, 2026 4:10 PM CDT

Intel used Hot Chips 2026 to lay out full specs for Crescent Island, its inference-focused GPU built on the new Xe3P architecture.

Intel 'Crescent Island' GPUs set to have up to 480 GB LPDDR5X memory with 32 Xe3P cores

The chip has 32 Xe3P cores split across four compute slices, working out to 256 Vector Engines and 256 XMX matrix engines. It's paired with 32MB of unified L2 cache and up to 480GB of LPDDR5X memory, though the reference Intel card ships with 160GB. Partners building their own ODM versions can push that number higher.

Crescent Island skips HBM entirely, which is the interesting part. NVIDIA's Rubin and AMD's MI450X both lean on HBM4 for their next AI accelerators, but that memory has gotten harder to source and pricier as demand climbs. Intel is betting LPDDR5X gets it close enough on capacity (480GB beats MI450X's 432GB and Rubin's 288GB on paper) while running at a fraction of the power. The card is rated for 350W and is air-cooled, so it fits into standard PCIe Gen5 x16 servers without needing liquid cooling.

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Continue reading: Intel 'Crescent Island' GPUs set to have up to 480 GB LPDDR5X memory with 32 Xe3P cores (full post)

Control Resonant GeForce RTX Bundle announced, game launches with full DLSS 4.5 support

| Aug 25, 2026 11:33 AM CDT

As a follow-up to the critically acclaimed Control, Remedy's follow-up, Control Resonant, is set to be one of the year's biggest single-player PC game releases when it launches in September. It's also set to arrive with native DLSS 4.5 support, including the new DLSS 4.5 Ray Reconstruction, which will be leveraged to enhance the game's ray-tracing and path-tracing modes.

Control Resonant GeForce RTX Bundle announced, game launches with full DLSS 4.5 support

It makes sense for a Remedy game and Control sequel to push visual fidelity to new heights, as the original Control was one of the first games to properly implement a wide range of ray-traced lighting effects alongside being one of the first games to support the massive DLSS 2.0 update. This means that in addition to being a highly anticipated sequel, Control Resonant will also once again double as an RTX showcase.

And with the release right around the corner, NVIDIA has partnered with Remedy to offer a free copy of Control Resonant with select GeForce RTX GPUs, desktops, and laptops. The Control Resonant GeForce RTX Bundle is available now, too; however, NVIDIA notes that it's limited to GeForce RTX purchases with the GeForce RTX 5070 as the minimum spec.

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Continue reading: Control Resonant GeForce RTX Bundle announced, game launches with full DLSS 4.5 support (full post)

Redditor manages to grab an RTX 5060 Ti for just $242, less than half the current retail price

| Aug 24, 2026 3:15 PM CDT

A user on Reddit has seemingly picked up a GeForce RTX 5060 Ti for just $242 at a Walmart clearance section, which is well under half of what the card typically costs at other retailers right now.

Redditor manages to grab an RTX 5060 Ti for just $242, less than half the current retail price

The buyer, going by u/enigmussnake, posted the crazy find on r/gpu after spotting an MSI RTX 5060 Ti 8GB sitting in Walmart's clearance cage. With tax, the total came to close to $266, still a steep discount from the nearly $500 the card is currently going for elsewhere.

NVIDIA launched the RTX 5060 Ti 8GB at $379 last year, so even against the original MSRP, this is a solid deal. Against today's prices, driven up by ongoing memory shortages, it's an even better one. Retailers like Newegg currently list various RTX 5060 Ti 8GB models between $499 and $540, so this Walmart find represents a discount of well over 50%.

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Continue reading: Redditor manages to grab an RTX 5060 Ti for just $242, less than half the current retail price (full post)

BIOS modded single-slot AMD Pro GPU from 2016 can play Cyberpunk 2077 at up to 60 FPS at 1080p

| Aug 24, 2026 12:45 PM CDT

The Radeon Pro WX5100 from 2016 is not what most people would think of as a capable gaming graphics card to play modern titles, but a YouTuber has found that this single-slot professional card paired with a beefy BIOS mod can turn this card into a capable gaming graphics card in 2026. Budget-Builds Official on YouTube published a video showcasing the gaming performance of the WX5100 in several modern titles, including Cyberpunk 2077 and Arc Raiders.

BIOS modded single-slot AMD Pro GPU from 2016 can play Cyberpunk 2077 at up to 60 FPS at 1080p

Out of the box, the WX5100 had very mediocre performance, achieving just above 30 FPS in Cyberpunk 2077's benchmark. However, BIOS modding the card with a boosted power limit, higher memory clock speeds, and tighter memory timings changed the card's performance significantly. With the BIOS mod, the performance of the WX5100 doubled, with Cyberpunk 2077's benchmark run achieving nearly 60 FPS.

The YouTuber tested the WX5100 in a multitude of titles with the BIOS mod, featuring GTA: V Enhanced, GTA: V, Cyberpunk 2077, Oblivion: Remastered, Samson, BeamNG, Red Dead Redemption 2, M&B Bannerlord, Fortnite, Counter-Strike 2, Arc Raiders, PUBG, Paralives, and Crysis Remastered.

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Continue reading: BIOS modded single-slot AMD Pro GPU from 2016 can play Cyberpunk 2077 at up to 60 FPS at 1080p (full post)

Jensen Huang signed NVIDIA RTX Pro 6000 graphics card sells for $57,450 at auction

| Aug 23, 2026 2:40 PM CDT

Someone won a free NVIDIA GPU at a raffle, then turned it into a $57,450 payday. An NVIDIA RTX Pro 6000 Blackwell Workstation Edition, signed twice by Jensen Huang, sold at RR Auction this week as part of the "Steve Jobs & the Computer Revolution" sale. The card carried an estimate of just $6,000, so the final price landed almost ten times higher.

Jensen Huang signed NVIDIA RTX Pro 6000 graphics card sells for $57,450 at auction

According to the listing, the original owner picked up the card as a raffle prize at NVIDIA's GTC 2026 Physical AI Developer Meetup back in March. Per the consignor's own account, it was the only unit of its kind given away that night in front of roughly 500 attendees. Huang later signed the card twice, once on the metal housing and once inside the box, both in gold ink.

The RTX Pro 6000 Blackwell Workstation Edition is NVIDIA's flagship workstation card, built around the Blackwell architecture with 96GB of GDDR7 memory. It normally sells for somewhere between $12,000 and $16,000 depending on the retailer, so even the unsigned card is already a serious purchase before autographs get involved. Two signatures apparently added over $40,000 on top of that.

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Continue reading: Jensen Huang signed NVIDIA RTX Pro 6000 graphics card sells for $57,450 at auction (full post)

AMD confirms the Radeon RX 9050 4GB will have a tiny 64-bit bus and just 16MB Infinity Cache

| Aug 21, 2026 2:20 PM CDT

AMD has now confirmed the full specs for the Radeon RX 9050 4GB, and it's looking rough. The OEM-only card ships with a 64-bit memory bus and just 16MB of Infinity Cache, half of what the standard 8GB model gets on both fronts.

AMD confirms the Radeon RX 9050 4GB will have a tiny 64-bit bus and just 16MB Infinity Cache

AMD's own product page lists a 64-bit interface running 18 Gbps GDDR6, working out to 144GB/s of bandwidth. The regular Radeon RX 9050 8GB uses a 128-bit bus and hits 288GB/s, so AMD cut both VRAM capacity and bandwidth exactly in half for this variant. Infinity Cache took the same hit, dropping from 32MB to 16MB.

That's a lot of bottlenecks stacked on top of an already small 4GB frame buffer. Both cards share the same Navi 44 silicon, 16 compute units, and 1,024 stream processors, so the compute side is untouched. The memory subsystem is what got gutted here, and that's usually what decides how a budget GPU performs once VRAM fills up in a modern game.

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Continue reading: AMD confirms the Radeon RX 9050 4GB will have a tiny 64-bit bus and just 16MB Infinity Cache (full post)

FSR 4 Frame Generation suffers from frame pacing issues causing the tech to be borderline unusable

| Aug 21, 2026 1:25 PM CDT

New evidence has exposed serious frame pacing issues with FSR 4 frame generation, and it is so bad that the technology is almost entirely unusable. Hardware Unboxed on YouTube published a video benchmarking FSR 4 frame generation frame pacing with slow-motion cameras, revealing that the generated frames from FSR barely have any time on screen in most of the games they tested, making them nearly invisible to the viewer.

FSR 4 Frame Generation suffers from frame pacing issues causing the tech to be borderline unusable

Specifically, Hardware Unboxed saw their RX 9070 XT displaying one frame around roughly four times longer than the next consecutive frame. The result was massive jittering on-screen, with real-world usability reportedly feeling like a 60FPS experience in a situation where FSR 4 Frame Generation is outputting a 120FPS experience with a 60FPS base frame rate.

This issue was prevalent in the vast majority of games Hardware Unboxed tested, with none of the games the channel tested exhibiting perfect frame pacing. God of War Ragnarok, Cyberpunk 2077, Mafia: The Old Country, Assassin's Creed Black Flag Resynced, Resident Evil Requiem, Alan Wake 2 and Crimson Desert exhibited the issue the worst. Borderlands 4 and Lego Batman: Legacy of the Dark Knight exhibited the issue less (but the problem is still there in the right situations).

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Continue reading: FSR 4 Frame Generation suffers from frame pacing issues causing the tech to be borderline unusable (full post)

AMD's latest Radeon driver adds support for Star Wars Zero Company, Call of Duty, and Radeon RX 9050 4GB GPU

| Aug 20, 2026 11:59 PM CDT

AMD Software: Adrenalin Edition 26.8.1 is available now, and the latest Radeon graphics driver for games and PC enthusiasts is a must for those looking to jump into the Call of Duty: Modern Warfare 4 Open Beta, which kicks off this weekend for those who've pre-ordered the game or are subscribed to PC Game Pass. It also adds support for a brand-new RDNA 4 graphics card, the Radeon RX 9050 4GB.

AMD's latest Radeon driver adds support for Star Wars Zero Company, Call of Duty, and Radeon RX 9050 4GB GPU

This 4GB variant of AMD's new entry-level Radeon RX 9000 Series GPU is reportedly built for system integrators, with the existing Radeon RX 9050 8GB card being the one that you'll find on retail shelves. In terms of performance, online benchmarks suggest the Radeon RX 9050 falls short of the GeForce RTX 5050, despite its $279 USD launch price.

Interestingly, the driver's Release Notes state that because Cyberpunk 2077 recommends a minimum of 6GB of VRAM, in-game graphics settings will need to be set to low or turned off completely for those "experiencing issues." Basically, the note is almost an admission that 4GB of VRAM isn't enough for modern PC gaming.

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Continue reading: AMD's latest Radeon driver adds support for Star Wars Zero Company, Call of Duty, and Radeon RX 9050 4GB GPU (full post)

Redditor grabs a Radeon RX 7900 XT for just $226, even when it appeared 'out of stock'

| Aug 19, 2026 3:55 PM CDT

A Micro Center shopper ran into the kind of pricing mixup that most of us can only dream about. According to a post on the r/Microcenter subreddit, a buyer found an XFX Radeon RX 7900 XT Speedster MERC 310 Black Edition listed for $222.96, even though the page marked it as out of stock.

Redditor grabs a Radeon RX 7900 XT for just $226, even when it appeared 'out of stock'

That should have stopped the order right there. Most retailers won't let you add an unavailable item to your cart at all. Somehow, the Redditor was still able to add it to the cart, and this listing let it through anyway.

The buyer wasn't convinced the order would actually go anywhere, though. He says he stayed quiet about it until he showed up to collect the card, worried Micro Center would cancel it the moment someone noticed. That never happened as he walked out with the GPU for $236.34 after tax.

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Continue reading: Redditor grabs a Radeon RX 7900 XT for just $226, even when it appeared 'out of stock' (full post)

SteamOS now works on the Intel Arc B580 without workarounds on the latest beta

| Aug 19, 2026 9:50 AM CDT

Getting SteamOS to work on Intel cards has been anything but smooth since the operating system arrived, thanks to installation bugs and issues. However, SteamOS 3.9 beta now reportedly works on Arc cards without problems; YouTuber ETA Prime reported in a recent video that his Arc B580 worked "on the first boot up" and ran games on SteamOS almost flawlessly.

SteamOS now works on the Intel Arc B580 without workarounds on the latest beta

The YouTuber tested several games, confirming that the Arc B580 can play games at playable frame rates on SteamOS. Cyberpunk 2077 at 1440p high settings with FSR set to quality mode ran at roughly 80 FPS; Horizon Zero Dawn at 1440p high settings with XeSS in balanced mode ran at roughly 70 FPS. Fallout 4 at 1440p ultra settings ran at a flat 60FPS with a V-Sync 60Hz lock with no dips, and Elden Ring also ran at a locked 60 FPS with no dips at 1440p max settings. Finally, Forza Horizon 5 ran at roughly 80 FPS at 1440p high settings.

Less than a handful of issues were present when running the Arc B580 on SteamOS; the biggest issue was XeSS support, which could only run on the shader cores on SteamOS. The Linux drivers for the Arc B580 reportedly aren't configured to run XeSS on the XMX cores, forcing the GPU to run the upscaler on the shader cores instead. This issue also extends to XeSS frame generation, which was incompatible due to the tech being inaccessible to the XMX cores through the Linux driver.

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Continue reading: SteamOS now works on the Intel Arc B580 without workarounds on the latest beta (full post)

GeForce RTX 3080 cards with 20GB of VRAM are being sold in second-hand markets

| Aug 19, 2026 3:29 AM CDT

The current memory crisis is such that NVIDIA has officially brought back the now-aging GeForce RTX 3060 12GB graphics card, with new models selling at prices notably higher than its launch-day $329 MSRP. And with recent widespread and substantial price increases hitting NVIDIA's current GeForce RTX 50 Series lineup, we're not surprised to see GeForce RTX 3080 cards hit the second-hand market and be sold at higher-than-expected prices.

GeForce RTX 3080 cards with 20GB of VRAM are being sold in second-hand markets

That said, like the recent return of the GeForce RTX 2080 Ti, which saw modders double the Turing generation's flagship memory to 22GB of VRAM, the same is now happening for the GeForce RTX 3080. As VideoCardz spotted, China's second-hand GPU market is now full of GeForce RTX 3080 graphics cards with 20GB of GDDR6X memory.

This is double the 10GB of memory of the stock version, making it a more viable 1440p PC gaming option. These GeForce RTX 3080 20GB cards seemingly cover a wide range of makes and models, from large triple-fan models to cards with a more old-school blower-style cooling solution. The prices vary, but it looks like they're being sold for around $445 USD.

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Continue reading: GeForce RTX 3080 cards with 20GB of VRAM are being sold in second-hand markets (full post)

Hydra unlocks VRAM overclocking and 125% power limits for all GeForce RTX 50 Series GPUs

| Aug 19, 2026 1:33 AM CDT

Hydra is a custom GPU overclocking and monitoring tool created by Yuri Bubliy (1usmus), and a notable 2.3B update is expected to drop next week for Early Access subscribers on Patreon. This update is currently making headlines because it's set to introduce advanced VRAM overclocking and power-limit controls for GeForce RTX 50 Series GPUs.

Hydra unlocks VRAM overclocking and 125% power limits for all GeForce RTX 50 Series GPUs

According to the post, owners of GeForce RTX 50 series graphics cards from any vendor will be able to increase and overclock GDDR7 memory speed up to 36 Gbps. For most cards in the lineup, this would equate to a +3000MHz increase, with the developer noting that it achieved this with a custom solution that's not "a security hack, a VBIOS modification, or some kind of 'magic' driver."

To accompany the announcement, the developer showcases images of their ASUS ROG Astral GeForce RTX 5090 GPU hitting an impressive 2.3 TB/s of memory bandwidth thanks to the new 36 Gbps overclock. They also note that 36 Gbps is an intentional limit "with user safety in mind," meaning that the ceiling could go even higher.

0:00 / 2:39

Continue reading: Hydra unlocks VRAM overclocking and 125% power limits for all GeForce RTX 50 Series GPUs (full post)

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