CD Projekt Red has officially confirmed that Cyberpunk 2077 has crossed 40 million copies sold, and perhaps surprisingly, it beat The Witcher 3's pace to get there. The studio confirmed the milestone on X, with joint CEO Michał Nowakowski calling it proof of the game's "lasting strength" and teasing that Cyberpunk: Edgerunners season 2 is coming this fall.
The number covers the base game plus the Ultimate Edition bundle, and it comes just seven months after CD Projekt announced 35 million, a jump TweakTown covered back in November when the game was also driving a 53% revenue increase for the company. It looks like Cyberpunk 2077 has been on a real redemption arc over the past couple of years.
For comparison, CDPR's older RPG, The Witcher 3: Wild Hunt, sold around 30 million copies in its first six years on the market. Cyberpunk 2077 has now hit 40 million in that same six-year window, a full 10 million ahead of its own predecessor's pace. That's a really impressive turnaround for a game that launched in December 2020 in decidedly rough shape, got pulled from the PlayStation Store, and became a punchline for months.

CD Projekt has said it spent over $100 million fixing the game after launch, and the current numbers suggest that money did its job. The major 2.0 update overhauled the police AI, perks, and cyberware systems, and the Phantom Liberty expansion gave players a real reason to come back. We have been tracking this climb in stages, from 20 million copies in 2022, when Cyberpunk was still sitting at roughly half of Witcher 3's total, up through 30 million in late 2024 and 35 million last November.

For CD Projekt Red, the milestone is particularly important for several reasons. Cyberpunk accounted for 72% of the company's total revenue last quarter, and the franchise is now the financial engine driving everything else CDPR is building, including Project Orion, the next Cyberpunk game, and the Witcher 4 trilogy. A 40 million install base going into an anime sequel and a new mainline game is a strong position to launch from, especially for a title that once looked like it might sink the studio's reputation for good.

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It's also a reminder that a bad launch doesn't have to be permanent. Cyberpunk 2077 needed years of patches and a Netflix show to turn its image around, but it got there, and it's now outselling the game that made CD Projekt's name in the first place. It makes gamers even more excited for what's in store with Cyberpunk 2 and The Witcher 4.




