Sony won't phase out Blu-ray movie and game discs, only ceasing production on consumer BD-R

Sony plans to eventually stop producing recordable BD-R discs meant for consumers, but commercial-grade Blu-ray movie and game discs aren't affected.

Sony won't phase out Blu-ray movie and game discs, only ceasing production on consumer BD-R
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Senior Gaming Editor
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Sony plans to eventually stop producing consumer-grade recordable Blu-ray discs, but commercial products such as game and film Blu-rays will still be produced.

Sony won't phase out Blu-ray movie and game discs, only ceasing production on consumer BD-R 2

Sony Group will lay off 250 employees at a division that produces recordable media discs, and start winding down the production of specific Blu-ray products, sources have told Japanese newspaper Mainichi.

However, contrary to recent reports, this decision will not affect Blu-ray discs that contain games, TV shows, or films. The staff reduction is happening to the Sony Sendai Technology Center, which produces recordable disc formats like CD-R, DVD-R, BD-R and archival discs for the Japanese region.

Standard Blu-rays, 4K UHD discs, and PlayStation 4, PlayStation 5, and Xbox Blu-ray discs--which are made at Sony's separate DADC (Digital Audio Disc Corporation) facility--will still be manufactured, shipped, and sold worldwide.

In other words, physical media will not go anywhere anytime soon, despite the prevalence and growth of streaming and/or digital media.

As far as gaming goes, Sony's PlayStation Game & Network Services segment does indeed sell far more digital games than physical, however this ratio isn't yet skewed enough to warrant ceasing total production of Blu-ray game discs.

Sony won't phase out Blu-ray movie and game discs, only ceasing production on consumer BD-R 19

For example, in FY23, which ended March 31, 2024, consumers purchased 86 million physical PlayStation Blu-ray game discs as compared to 200 million digital games.

Gaming remains one of Sony's most profitable and largest revenue-generating divisions, and as long as consumers are still buying tens of millions of physical game discs a year, it's highly likely that the company will continue manufacturing these profitable products.

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NEWS SOURCES:mainichi.jp, x.com

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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