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Intel Arc G3 Extreme benchmarked in Forza Horizon 6, handheld gaming levels up

We ran 8 different Intel Arc B390 graphics benchmarks in Forza Horizon 6 on Acer's new Predator Atlas 8 gaming handheld at Computex 2026.

Intel Arc G3 Extreme benchmarked in Forza Horizon 6, handheld gaming levels up
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TL;DR: Acer's Predator Atlas 8 handheld, launching October 2026, features Intel's new Arc G3 Extreme processor with integrated Arc B390 graphics, delivering smooth Forza Horizon 6 gameplay at 1920x1200 120 Hz. It achieves up to 64 FPS on High settings with XeSS 3 upscaling and maintains solid performance even with ray tracing enabled.
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The last couple of years have seen the arrival of several PC handhelds, from Linux- and SteamOS-powered models to Windows 11-based devices, all built for portable, on-the-go gaming. With the majority of these devices sporting AMD hardware and delivering similar results, the upcoming launch of Acer's new Predator Atlas 8 is a little different: its flagship model is powered by Intel's brand-new Intel Arc G3 Extreme processor. And it's a game-changer for performance.

Intel Arc G3 Extreme benchmarked in Forza Horizon 6, handheld gaming levels up 4

At Computex 2026, we spent considerable time benchmarking the Intel Arc G3 Extreme processor with its powerful integrated Intel Arc B390 graphics in Forza Horizon 6 on Acer's new Predator Atlas 8 gaming handheld, which is set to launch in October 2026. Right off the bat, the performance is a game-changer, with the game running smoothly on the handheld's 1920 x 1200 resolution 120 Hz display without any upscaling. And that's with Medium and High graphics settings.

Of course, Forza Horizon 6 is an exceptionally well-optimized PC game, but the performance here paints the picture of the Intel Arc G3 Extreme processor becoming the PC gaming handheld champ when it hits retail shelves. With Medium settings and no ray tracing, we got an average of 56 FPS in the game's internal benchmark mode, which dropped to 48 FPS when the graphics preset was increased to High. Turn on XeSS 3's AI-powered Super Resolution with the Quality preset, and the Medium performance setting increases to a smooth 60 FPS with minimal impact on image quality.

Forza Horizon 6 Benchmarks - Acer Predator Atlas 8 (Intel Arc G3 Extreme) @ 1920 x 1200

Graphics PresetRT ReflectionsRT GIXeSS SR1% Low FPSAverage FPS
MediumOffOffNative AA49.856
HighOffOffNative AA42.448
MediumOffOffQuality60.869
HighOffOffBalanced55.864
HighLowLowPerformance49.857
HighMediumMediumPerformance45.451
ExtremeHighHighPerformance27.934

In fact, some of the ghosting we noticed disappeared when we switched XeSS 3's SR preset to the more aggressive Balanced preset (which upscales from a lower resolution) and set the graphics preset to High. There, we got a solid 64 FPS average, and the game looked notably more detailed. And to showcase the power of the Intel Arc B390 and its next-gen ray-tracing capabilities, we still got solid performance when benchmarking Low and Medium ray-traced reflections and global illumination with the XeSS 3 SR Performance preset - 57 FPS and 51 FPS, respectively.

And to really stress the Acer Predator Atlas 8 and its hardware, we even benchmarked the game on the Extreme graphics preset with ray tracing enabled. Although it only delivered a 34 FPS average using the XeSS 3 SR Performance preset, the fact that it was playable at all, on a PC gaming handheld no less, was pretty remarkable to witness.

Intel Arc G3 Extreme benchmarked in Forza Horizon 6, handheld gaming levels up 3

Now, it's worth noting that these benchmarks were carried out with the handheld plugged in. Running the same High graphics preset test with a more efficient unplugged battery profile, the average dropped from 64 FPS to 59 FPS. A notable drop that's worth taking into consideration, however, with the Predator Atlas 8's VRR display, anything higher than 50 FPS still looked smooth.

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Kosta is a veteran gaming journalist that cut his teeth on well-respected Aussie publications like PC PowerPlay and HYPER back when articles were printed on paper. A lifelong gamer since the 8-bit Nintendo era, it was the CD-ROM-powered 90s that cemented his love for all things games and technology. From point-and-click adventure games to RTS games with full-motion video cut-scenes and FPS titles referred to as Doom clones. Genres he still loves to this day. Kosta is also a musician, releasing dreamy electronic jams under the name Kbit.

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